11 #include "layerelement.h"
12 #include "offsetinterface.h"
13 #include "positioninterface.h"
34 std::string GetClassName()
const override {
return "dot"; }
41 OffsetInterface *GetOffsetInterface()
override {
return vrv_cast<OffsetInterface *>(
this); }
42 const OffsetInterface *GetOffsetInterface()
const override {
return vrv_cast<const OffsetInterface *>(
this); }
43 PositionInterface *GetPositionInterface()
override {
return vrv_cast<PositionInterface *>(
this); }
44 const PositionInterface *GetPositionInterface()
const override {
return vrv_cast<const PositionInterface *>(
this); }
60 FunctorCode AcceptEnd(
Functor &functor)
override;
61 FunctorCode AcceptEnd(
ConstFunctor &functor)
const override;
This abstract class is the base class for all const functors.
Definition: functor.h:126
FunctorCode Accept(Functor &functor) override
Interface for class functor visitation.
LayerElement * m_drawingPreviousElement
A pointer to the previous LayerElement it relates to.
Definition: dot.h:70
LayerElement * m_drawingNextElement
A pointer to the next LayerElement (note, barLine, etc.)
Definition: dot.h:75
void Reset() override
Virtual reset method.
bool HasToBeAligned() const override
Override the method since alignment is required.
Definition: dot.h:48
Object * Clone() const override
Method call for copying child classes.
Definition: dot.h:32
This abstract class is the base class for all mutable functors.
Definition: functor.h:101
This class is a base class for the Layer (<layer>) content.
Definition: layerelement.h:51
This class represents a basic object.
Definition: object.h:64
This class is an interface for elements having a single visual offset, such as arpeg,...
Definition: offsetinterface.h:28
This class is an interface for elements with a position on the staff, such as rests.
Definition: positioninterface.h:30