8 #ifndef __VRV_OBJECT_H__
9 #define __VRV_OBJECT_H__
17 #include <unordered_set>
21 #include "attclasses.h"
22 #include "attmodule.h"
23 #include "boundingbox.h"
28 class AltSymInterface;
29 class AreaPosInterface;
31 class DurationInterface;
32 class EditorialElement;
38 class LinkingInterface;
39 class FacsimileInterface;
40 class OffsetInterface;
41 class OffsetSpanningInterface;
43 class PositionInterface;
45 class ScoreDefInterface;
46 class StemmedDrawingInterface;
47 class TextDirInterface;
48 class TimePointInterface;
49 class TimeSpanningInterface;
50 class VisibilityDrawingInterface;
53 #define UNLIMITED_DEPTH -10000
55 #define BACKWARD false
74 ClassId GetClassId()
const final {
return m_classId; }
75 virtual std::string GetClassName()
const {
return "[MISSING]"; }
84 bool IsReferenceObject()
const {
return m_isReferenceObject; }
90 bool IsFloatingObject()
const {
return (this->IsSystemElement() || this->IsControlElement()); }
105 bool IsControlElement()
const {
return Object::IsControlElement(m_classId); }
106 bool IsEditorialElement()
const {
return Object::IsEditorialElement(m_classId); }
107 bool IsLayerElement()
const {
return Object::IsLayerElement(m_classId); }
108 bool IsPageElement()
const {
return Object::IsPageElement(m_classId); }
109 bool IsRunningElement()
const {
return Object::IsRunningElement(m_classId); }
110 bool IsScoreDefElement()
const {
return Object::IsScoreDefElement(m_classId); }
111 bool IsSystemElement()
const {
return Object::IsSystemElement(m_classId); }
112 bool IsTextElement()
const {
return Object::IsTextElement(m_classId); }
121 static bool IsControlElement(ClassId classId)
123 return ((classId > CONTROL_ELEMENT) && (classId < CONTROL_ELEMENT_max));
125 static bool IsEditorialElement(ClassId classId)
127 return ((classId > EDITORIAL_ELEMENT) && (classId < EDITORIAL_ELEMENT_max));
129 static bool IsLayerElement(ClassId classId) {
return ((classId > LAYER_ELEMENT) && (classId < LAYER_ELEMENT_max)); }
130 static bool IsPageElement(ClassId classId) {
return ((classId > PAGE_ELEMENT) && (classId < PAGE_ELEMENT_max)); }
131 static bool IsRunningElement(ClassId classId)
133 return ((classId > RUNNING_ELEMENT) && (classId < RUNNING_ELEMENT_max));
135 static bool IsScoreDefElement(ClassId classId)
137 return ((classId > SCOREDEF_ELEMENT) && (classId < SCOREDEF_ELEMENT_max));
139 static bool IsSystemElement(ClassId classId)
141 return ((classId > SYSTEM_ELEMENT) && (classId < SYSTEM_ELEMENT_max));
143 static bool IsTextElement(ClassId classId) {
return ((classId > TEXT_ELEMENT) && (classId < TEXT_ELEMENT_max)); }
150 void RegisterAttClass(AttClassId attClassId) { m_attClasses.push_back(attClassId); }
151 bool HasAttClass(AttClassId attClassId)
const
153 return std::find(m_attClasses.begin(), m_attClasses.end(), attClassId) != m_attClasses.end();
155 void RegisterInterface(std::vector<AttClassId> *attClasses, InterfaceId interfaceId);
156 bool HasInterface(InterfaceId interfaceId)
const
158 return std::find(m_interfaces.begin(), m_interfaces.end(), interfaceId) != m_interfaces.end();
166 virtual AltSymInterface *GetAltSymInterface() {
return NULL; }
167 virtual const AltSymInterface *GetAltSymInterface()
const {
return NULL; }
168 virtual AreaPosInterface *GetAreaPosInterface() {
return NULL; }
169 virtual const AreaPosInterface *GetAreaPosInterface()
const {
return NULL; }
170 virtual BeamDrawingInterface *GetBeamDrawingInterface() {
return NULL; }
171 virtual const BeamDrawingInterface *GetBeamDrawingInterface()
const {
return NULL; }
172 virtual DurationInterface *GetDurationInterface() {
return NULL; }
173 virtual const DurationInterface *GetDurationInterface()
const {
return NULL; }
174 virtual LinkingInterface *GetLinkingInterface() {
return NULL; }
175 virtual const LinkingInterface *GetLinkingInterface()
const {
return NULL; }
176 virtual FacsimileInterface *GetFacsimileInterface() {
return NULL; }
177 virtual const FacsimileInterface *GetFacsimileInterface()
const {
return NULL; }
178 virtual OffsetInterface *GetOffsetInterface() {
return NULL; }
179 virtual const OffsetInterface *GetOffsetInterface()
const {
return NULL; }
180 virtual OffsetSpanningInterface *GetOffsetSpanningInterface() {
return NULL; }
181 virtual const OffsetSpanningInterface *GetOffsetSpanningInterface()
const {
return NULL; }
182 virtual PitchInterface *GetPitchInterface() {
return NULL; }
183 virtual const PitchInterface *GetPitchInterface()
const {
return NULL; }
184 virtual PlistInterface *GetPlistInterface() {
return NULL; }
185 virtual const PlistInterface *GetPlistInterface()
const {
return NULL; }
186 virtual PositionInterface *GetPositionInterface() {
return NULL; }
187 virtual const PositionInterface *GetPositionInterface()
const {
return NULL; }
188 virtual ScoreDefInterface *GetScoreDefInterface() {
return NULL; }
189 virtual const ScoreDefInterface *GetScoreDefInterface()
const {
return NULL; }
190 virtual StemmedDrawingInterface *GetStemmedDrawingInterface() {
return NULL; }
191 virtual const StemmedDrawingInterface *GetStemmedDrawingInterface()
const {
return NULL; }
192 virtual TextDirInterface *GetTextDirInterface() {
return NULL; }
193 virtual const TextDirInterface *GetTextDirInterface()
const {
return NULL; }
194 virtual TimePointInterface *GetTimePointInterface() {
return NULL; }
195 virtual const TimePointInterface *GetTimePointInterface()
const {
return NULL; }
196 virtual TimeSpanningInterface *GetTimeSpanningInterface() {
return NULL; }
197 virtual const TimeSpanningInterface *GetTimeSpanningInterface()
const {
return NULL; }
198 virtual VisibilityDrawingInterface *GetVisibilityDrawingInterface() {
return NULL; }
199 virtual const VisibilityDrawingInterface *GetVisibilityDrawingInterface()
const {
return NULL; }
284 const std::string &GetID()
const {
return m_id; }
285 void SetID(
const std::string &
id) { m_id = id; }
286 void SwapID(Object *other);
293 void SetComment(std::string comment) { m_comment = comment; }
294 bool HasComment()
const {
return !m_comment.empty(); }
295 std::string GetClosingComment()
const {
return m_closingComment; }
296 void SetClosingComment(std::string endComment) { m_closingComment = endComment; }
297 bool HasClosingComment()
const {
return !m_closingComment.empty(); }
305 int GetChildCount()
const {
return (
int)m_children.size(); }
306 int GetChildCount(
const ClassId classId)
const;
307 int GetChildCount(
const ClassId classId,
int depth)
const;
308 int GetDescendantCount(
const ClassId classId)
const;
334 const ArrayOfObjects &
GetChildren() {
return m_children; }
369 Object *GetFirst(
const ClassId classId = UNSPECIFIED);
370 const Object *GetFirst(
const ClassId classId = UNSPECIFIED)
const;
372 const Object *GetNext()
const;
380 Object *GetNext(
const Object *child,
const ClassId classId = UNSPECIFIED);
381 const Object *GetNext(
const Object *child,
const ClassId classId = UNSPECIFIED)
const;
382 Object *GetPrevious(
const Object *child,
const ClassId classId = UNSPECIFIED);
383 const Object *GetPrevious(
const Object *child,
const ClassId classId = UNSPECIFIED)
const;
391 const Object *
GetLast(
const ClassId classId = UNSPECIFIED)
const;
452 int GetDrawingX()
const override;
453 int GetDrawingY()
const override;
461 void ResetCachedDrawingX()
const override;
462 void ResetCachedDrawingY()
const override;
512 const std::string &
id,
int deepness = UNLIMITED_DEPTH,
bool direction = FORWARD)
const;
530 Comparison *comparison,
int deepness = UNLIMITED_DEPTH,
bool direction = FORWARD);
532 Comparison *comparison,
int deepness = UNLIMITED_DEPTH,
bool direction = FORWARD)
const;
541 Comparison *comparison,
int deepness = UNLIMITED_DEPTH,
bool direction = FORWARD);
543 Comparison *comparison,
int deepness = UNLIMITED_DEPTH,
bool direction = FORWARD)
const;
551 ClassId classId,
bool continueDepthSearchForMatches =
true,
int deepness = UNLIMITED_DEPTH);
553 ClassId classId,
bool continueDepthSearchForMatches =
true,
int deepness = UNLIMITED_DEPTH)
const;
562 bool direction = FORWARD,
bool clear =
true);
564 int deepness = UNLIMITED_DEPTH,
bool direction = FORWARD,
bool clear =
true)
const;
573 const Object *end,
bool clear =
true,
int depth = UNLIMITED_DEPTH);
575 const Object *end,
bool clear =
true,
int depth = UNLIMITED_DEPTH)
const;
630 Object *GetFirstAncestorInRange(
const ClassId classIdMin,
const ClassId classIdMax,
int maxDepth = -1);
631 const Object *GetFirstAncestorInRange(
const ClassId classIdMin,
const ClassId classIdMax,
int maxDepth = -1)
const;
671 bool IsAttribute()
const {
return m_isAttribute; }
672 void IsAttribute(
bool isAttribute) { m_isAttribute = isAttribute; }
679 bool IsExpansion()
const {
return m_isExpansion; }
680 void IsExpansion(
bool isExpansion) { m_isExpansion = isExpansion; }
703 std::stable_sort(m_children.begin(), m_children.end(), comp);
706 void ReorderByXPos();
716 bool HasPlistReferences()
const {
return static_cast<bool>(m_plistReferences); }
717 void ResetPlistReferences() { m_plistReferences.reset(); }
718 const ListOfConstObjects *GetPlistReferences()
const {
return m_plistReferences.get(); }
719 void AddPlistReference(
const Object *
object);
731 void Process(
Functor &functor,
int deepness = UNLIMITED_DEPTH,
bool skipFirst =
false);
732 void Process(
ConstFunctor &functor,
int deepness = UNLIMITED_DEPTH,
bool skipFirst =
false)
const;
741 virtual FunctorCode AcceptEnd(
Functor &functor);
742 virtual FunctorCode AcceptEnd(
ConstFunctor &functor)
const;
750 virtual std::string LogDebugTreeMsg() {
return this->GetClassName(); }
757 static void SeedID(uint32_t seed = 0);
759 static std::string GenerateHashID();
761 static uint32_t Hash(uint32_t number,
bool reverse =
false);
779 void Init(ClassId classId);
785 bool SkipChildren(
bool visibleOnly)
const;
786 bool FiltersApply(
const Filters *filters,
Object *
object)
const;
803 ArrayOfObjects m_children;
826 bool m_isReferenceObject;
834 mutable bool m_isModified;
842 mutable ArrayOfObjects::const_iterator m_iteratorEnd, m_iteratorCurrent;
843 mutable ClassId m_iteratorElementType;
849 std::vector<AttClassId> m_attClasses;
854 std::vector<InterfaceId> m_interfaces;
861 std::string m_comment;
862 std::string m_closingComment;
880 std::unique_ptr<ListOfConstObjects> m_plistReferences;
889 static thread_local
unsigned long s_objectCounter;
894 static thread_local uint32_t s_xmlIDCounter;
927 const Object *GetListFirstBackward(
const Object *startFrom,
const ClassId classId = UNSPECIFIED)
const;
928 Object *GetListFirstBackward(
const Object *startFrom,
const ClassId classId = UNSPECIFIED);
968 int GetListSize()
const;
969 const Object *GetListFront()
const;
971 const Object *GetListBack()
const;
986 const Object *GetInterfaceOwner()
const;
992 mutable ListOfConstObjects m_list;
994 mutable const Object *m_owner = NULL;
1052 bool operator()(
const Object *
object)
1054 if (m_classId == UNSPECIFIED) {
1057 return (object->GetClassId() == m_classId);
1093 void Register(std::string name, ClassId classId, std::function<
Object *(
void)>
function);
1103 void GetClassIds(
const std::vector<std::string> &classStrings, std::vector<ClassId> &classIds);
1106 static thread_local MapOfClassIdConstructors s_ctorsRegistry;
1107 static thread_local MapOfStrClassIds s_classIdsRegistry;
This class represents a basic object in the layout domain.
Definition: boundingbox.h:32
Definition: object.h:1114
ClassRegistrar(std::string name, ClassId classId)
The contructor registering the name / constructor map.
Definition: object.h:1119
Definition: comparison.h:31
This abstract class is the base class for all const functors.
Definition: functor.h:126
This class is used to store comparison filters and apply them when necessary.
Definition: comparison.h:588
This abstract class is the base class for all mutable functors.
Definition: functor.h:101
Unary predicate for comparing object types.
Definition: object.h:1047
Definition: object.h:1072
void GetClassIds(const std::vector< std::string > &classStrings, std::vector< ClassId > &classIds)
Get the correspondings ClassIds from the vector of MEI element string names.
Object * Create(ClassId classId)
Create the object from the ClassId by making a lookup in the register.
ClassId GetClassId(std::string name)
Get the ClassId from the MEI element string name by making a lookup in the register.
Object * Create(std::string name)
Create the object from the MEI element string name by making a lookup in the register.
void Register(std::string name, ClassId classId, std::function< Object *(void)> function)
Add the name / constructor map entry to the static register.
static ObjectFactory * GetInstance()
A static method returning a static object in order to guarantee initialisation.
This class represents a basic object.
Definition: object.h:64
Object * FindDescendantByID(const std::string &id, int deepness=UNLIMITED_DEPTH, bool direction=FORWARD)
Look for a descendant with the specified id (returns NULL if not found) This method is a wrapper for ...
void FindAllDescendantsByComparison(ListOfObjects *objects, Comparison *comparison, int deepness=UNLIMITED_DEPTH, bool direction=FORWARD, bool clear=true)
Return all the objects matching the Comparison functor Deepness allow to limit the depth search (Edit...
void ReplaceWithCopyOf(Object *object)
Replace an object with a copy of the other.
bool HasAttribute(std::string attribute, std::string value) const
Check if an Object has an attribute with the specified value.
void ClearChildren()
Clear the children vector and delete all the objects.
Object * GetFirstChildNot(const ClassId classId)
Return the first child that is NOT of the specified type.
void RotateChildren(int first, int middle, int last)
Rotates the child elements of the object leftwards, using std::rotate() with the given indices.
bool HasDescendant(const Object *child, int deepness=UNLIMITED_DEPTH) const
Return true if the object has the child Object as descendant (reference of direct).
virtual bool IsSupportedChild(ClassId classId)
Base method for checking if a child can be added.
void FillFlatList(ListOfConstObjects &list) const
Fill the list of all the children LayerElement.
virtual int GetInsertOrderFor(ClassId) const
Return the child order for a the given ClassId.
Definition: object.h:436
virtual void CloneReset()
Reset pointers after a copy and assignment constructor call.
int GetIdx() const
Return the index position of the object in its parent (-1 if not found)
Object * FindDescendantByType(ClassId classId, int deepness=UNLIMITED_DEPTH, bool direction=FORWARD)
Look for a descendant with the specified type (returns NULL if not found) This method is a wrapper fo...
void Modify(bool modified=true) const
Mark the object and its parent (if any) as modified.
bool IsFloatingObject() const
Wrapper for checking if an element is a floating object (system elements and control elements)
Definition: object.h:90
Object * GetFirstAncestor(const ClassId classId, int maxSteps=-1)
Return the first ancestor of the specified type.
Object * GetChild(int idx)
Child access (generic)
const Resources * GetDocResources() const
Resource access from the document.
Object * Relinquish(int idx)
Give up ownership of the child at the idx position (NULL if not found) This is a method to be used on...
virtual bool AddChildAdditionalCheck(Object *)
Additional check when adding a child.
Definition: object.h:429
virtual bool CopyChildren() const
Indicate whereas children have to be copied in copy / assignment constructors.
Definition: object.h:275
bool IsModified() const
Check if the content was modified or not.
Definition: object.h:660
virtual FunctorCode Accept(Functor &functor)
Interface for class functor visitation.
ListOfObjects FindAllDescendantsByType(ClassId classId, bool continueDepthSearchForMatches=true, int deepness=UNLIMITED_DEPTH)
Return all the objects with specified type.
void ResetParent()
Reset the parent of the Object.
Definition: object.h:412
void CopyAttributesTo(Object *target) const
Copy all the attributes of an obejct to target.
ArrayOfConstObjects GetChildren() const
Return the children as const reference or copy.
ArrayOfObjects & GetChildrenForModification()
Return a reference to the children that allows modification.
Definition: object.h:341
void ClearRelinquishedChildren()
Removes all the children that were previously relinquished.
Object & operator=(const Object &object)
Copy assignement - see copy constructor.
int GetDescendantIndex(const Object *child, const ClassId classId, int depth)
Look for all Objects of a class and return its position (-1 if not found)
int GetChildIndex(const Object *child) const
Look for the Object in the children and return its position (-1 if not found)
ArrayOfStrAttr m_unsupported
Keep an array of unsupported attributes as pairs.
Definition: object.h:794
Object * FindDescendantByComparison(Comparison *comparison, int deepness=UNLIMITED_DEPTH, bool direction=FORWARD)
Return the first element matching the Comparison functor Deepness allow to limit the depth search (Ed...
void SaveObject(Output *output)
Saves the object (and its children) using the specified output stream.
Object(const Object &object)
Copy constructor that also copy the children.
bool IsMilestoneElement() const
Wrapper for checking if an element has a milestone start interface and also if is set as a milestone ...
Object * GetLastAncestorNot(const ClassId classId, int maxSteps=-1)
Return the last ancestor that is NOT of the specified type.
ListOfObjects GetAncestors()
Returns all ancestors.
Object * FindDescendantExtremeByComparison(Comparison *comparison, int deepness=UNLIMITED_DEPTH, bool direction=FORWARD)
Return the element matching the extreme value with an Comparison functor Deepness allow to limit the ...
void SetAsReferenceObject()
Make an object a reference object that do not own children.
void SetParent(Object *parent)
Set the parent of the Object.
bool DeleteChild(Object *child)
Remove and delete the child.
bool(* binaryComp)(Object *, Object *)
Sort children by a function that takes two arguments and returns true if the first argument is less t...
Definition: object.h:256
Object * GetLast(const ClassId classId=UNSPECIFIED)
Return the last child of the object (if any, NULL otherwise)
void MoveChildrenFrom(Object *sourceParent, int idx=-1, bool allowTypeChange=false)
Move all the children of the object passed as parameter to this one.
std::string GetComment() const
Methods for setting / getting comments.
Definition: object.h:292
void LogDebugTree(int maxDepth=UNLIMITED_DEPTH, int level=0)
Output the class name of the object (or a custom msg) and of its children recursively.
void Process(Functor &functor, int deepness=UNLIMITED_DEPTH, bool skipFirst=false)
Main method that processes functors.
virtual Object * Clone() const
Method call for copying child classes.
virtual bool AddChild(Object *object)
Base method for adding children.
void ReplaceChild(Object *currentChild, Object *replacingChild)
Replace the currentChild with the replacingChild.
void InsertChild(Object *element, int idx)
Insert an element at the idx position.
void MoveItselfTo(Object *targetParent)
Move an object to another parent.
Object * DetachChild(int idx)
Detach the child at the idx position (NULL if not found) The parent pointer is set to NULL.
void StableSort(Compare comp)
Sort the child elements using std::stable_sort.
Definition: object.h:701
bool HasEditorialContent()
Return true if the object contains any editorial content.
int DeleteChildrenByComparison(Comparison *comparison)
Delete the children that match the comparison.
void FindAllDescendantsBetween(ListOfObjects *objects, Comparison *comparison, const Object *start, const Object *end, bool clear=true, int depth=UNLIMITED_DEPTH)
Return all the objects matching the Comparison functor and being between start and end in the tree.
virtual void Reset()
Reset the object, that is 1) removing all children and 2) resetting all attributes.
Object * GetParent()
Get the parent of the Object.
Definition: object.h:398
bool HasNonEditorialContent()
Return true if the object contains anything that is not editorial content.
int GetAttributes(ArrayOfStrAttr *attributes) const
Fill an array of pairs with all attributes and their values.
static bool IsPreOrdered(const Object *left, const Object *right)
Return true if left appears before right in preorder traversal.
int GetInsertOrderForIn(ClassId classId, const std::vector< ClassId > &order) const
Find the order from an overriden GetInsertOrderFor method.
Object * GetDirectChild(Object *parent, Object *descendant)
Return reference to the object that is the ancestor of the indicated descendant object and that is a ...
This class is an pseudo interface for elements maintaining a flat list of children LayerElement for p...
Definition: object.h:908
int GetListIndex(const Object *listElement) const
Look for the Object in the list and return its position (-1 if not found)
const Object * GetListPrevious(const Object *listElement) const
Returns the previous object in the list (NULL if not found)
const Object * GetListNext(const Object *listElement) const
Returns the next object in the list (NULL if not found)
virtual void FilterList(ListOfConstObjects &) const
Filter the list for a specific class.
Definition: object.h:980
const ListOfConstObjects & GetList() const
Return the list.
const Object * GetListFirst(const Object *startFrom, const ClassId classId=UNSPECIFIED) const
Gets the first item of type elementType starting at startFrom.
void ResetList() const
Reset the list of children and call FilterList().
bool HasEmptyList() const
Convenience functions that check if the list is up-to-date If not, the list is updated before returni...
This class is a base class for output classes.
Definition: iobase.h:31
This class provides resource values.
Definition: resources.h:30
This class is an pseudo interface for elements maintaining a flat list of children LayerElement for p...
Definition: object.h:1007
std::u32string GetText() const
Returns a contatenated version of all the text children.
void FilterList(ListOfConstObjects &childList) const override
Filter the list for a specific class.
void GetTextLines(std::vector< std::u32string > &lines) const
Fill an array of lines with concatenated content of each line.